Micah Berninghausen founded Aggressive Mastery LLC in 2018, and serves as its CEO and Principal Technical Artist. Aggressive Mastery focuses on full title game development, co-development and publishing.
Our first title is co-developed with the Giantess Playground.
In 2024 Micah founded Aggressive Performance LLC to provide consulting and co-game development services for Unreal Engine and serves as its primary consultant.
Aggressive Performance provides Co-Development, Consulting Services, and Training for Unreal Engine/UEFN/Fortnite.
We bring a data oriented architecture approach to our systems, with hybrid Blueprints/C++/Niagara GPU systems, which enabled massive movement and unification of systems.
Our UEFN services focus on overall asset, static level optimizations, Niagara, VFX, packing/project size and other transferable optimization skills from Unity/Unreal engine knowledge.
GameDevMicah will be presenting on two topics at Unreal Fest 2025 in Orlando Florida this JUNE:
1) Nanite Niagara Destruction with the Giantess Playground
2) UEFN Level Optimizations
Micah is also approved by Epic Games to become Unreal Engine Instructor Certified, and will be using these presentations as part of that certification process.
Check out the HISTORY section for additional details on other projects in the works.
Micah will be presenting on two topics at Unreal Fest 2025 in Orlando Florida: Nanite Niagara Destruction with the Giantess Playground and UEFN Level Optimizations.
He is also approved by Epic Games to become Unreal Engine Instructor Certified, and will be using these presentations to complete that certification.
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